After many years of tyranny, loyal clans and leaders of Ireland with the help of King Thomas and his loyal men of the Welsh as they brought aid to Lady Bangh'arda in her fight to bring peace to her beloved land, Ireland has united as one at last.
The battles left some stains on the almost mystical land surrounded by rolling hills and acres of grass and its loyal people. But being a proud people they lifted up together to bring their home lands back to its former beauty.
We have few Rules in Cara - Ignorance of the rules is no excuse.
*You must be 18 to enter this Realm; these are not only Our rules, but the rules of Portal of Dreams. The playing of children characters is not permitted.
*Please take a name fitting the theme of the room. If you come to observe, place an ~O~ after your name, and observe.
A) If you have questions or comments, please keep them to PM. Be respectful, as you are guests and will be treated with respect if it is shown.
B) Please ask before you PM (privately message) as that shows respect to All that reside here. If you are asked to Stop PM'ing then you must honor that request
*While Cara is an open minded room, we unfortunately do not allow genderbending in any way, shape or form. If you are a woman, play a woman. If you are a man, play a man. We thank you in advance.
*Cara allows multiple characters per typist. We do ask that you only play as many characters as you can handle. If you cannot multi task, do not have 3 characters. Its quite simple, and common sense.
*Role-plays involving major destruction of landscape, wars, or mass attacks, must be approved by Queen Bangh'arda and the Council. Though we have our share of skirmishes and brawls, we are not a room that consistantly entertains ongoing combat. If that is the style of role play you are looking for, you might wish to try one of the other realms.
*Cara Allow Kills/Captures (within the room) and utilizes an adaptation of the prodigy combat system. Combatants are encouraged to come to their own agreements about the conclusion of any combat, honorably, without requiring a judge, whenever such can be done.
Note: If a Judge is needed it will be done by Cara Council. In the event that the council is unable to judge due to involvment, the room will default to a POD Site judge. All judgments will then be announced by the Queen, and accepted by combatants honorably.
*Role-plays involving major destruction of landscape, wars, or mass attacks, must be approved by Queen Bangh'arda. Cara is a peaceful room and is a safe haven for those who need a break from the blade. Though we have our share of skirmishes and brawls, we are not a room founded on war and combat. If that is the style of role play you are looking for, you might wish to try one of the other realms.
*Romance is a part of role-play and when done well, can be very enjoyable. However, Cara Castle is not a brothel. If the only reason you come into the room is to cyber, you will be asked to leave. Keep in theme and remember that this is not BDSM or Gor. Open scening is not allowed with the exception to the Privacy Locations subroom. If you have a character that does enter into romance with another, take it to PM. But please maintain balance in your role play.
*To help in terms of timeline, and to keep Role Play integrity We have set the following time scale; 1 RT Day = 3 VT Days. This should be considered during times of absence and during events such as healing from sickness or wounds and for pregnancies. If you decide to role play your character becoming pregnant, keep it legitimate and role play your character "being" pregnant for the proper duration.
*Tags/Avatars. Please keep your tags to a maximum 6 line limit. If you need more then that to describe your character, then include that information in a character bio page or better yet, in actual role play. Also, please keep your avatars tasteful. No nudity is allowed with exception to the Privacy Locations subroom.
*The following are zero tolerance regulations in Cara. If any of them have been breached, you will be removed immediately and placed on our room BAN list.
A) Godmodding will not be tolerated in any capacity.
B)No role plays involving rape or sexual assault will be allowed within Cara.
*Membership. If you come to Cara Castle and wish to become a member of the room, we will grant you honored guest tags after seeing you in the room for no less then 4 different occasions and see that your role play has been a good addition to the room. After you receive honored guest tags, you will be expected to register on the message board, and continue coming to the room. We will review your role play during the following few weeks to come and if it is decided that you will be a good addition to the Castle, and you have affirmed that Cara Castle is still where you wish to role play and call home, we will grant you membership tags. This can only be done by Queen Bangh'arda. If your r/t role play times differ from ours, you can either A) Leave a copy of your role play on the message board, or B) e-mail us what has transpired in your role-play.
*Cara Castle is a Limited Kill, Limited Capture Room. There is no magic, psionics, or powers beyond the normal man or woman allowed in Cara.
A) This includes creatures of fantasy and beings of a fantastic nature, such as elves, vampires, lycanthropes, dragons, demons, spirits, etc.
B) This includes cultures of fantasy and a fantastic nature such as Atlantis, Middle Earth, Amazonia, Hyboric Age, Narnia, Olympus, Valhalla etc.
C) Any role play in which it is deemed that magic has been used, will be voided. Also if we ask that you discontinue role plays of a magical nature, please do so. If you have questions about what is or is not magic, please ask the High Council.
D)Cara does recognise the MYTHIC proportions of Avalon, and it's entirety. The druidic culture, combined with the belief in the celt gods. Please understand that like any culture there is MYTH in its history. Myths can be fantastical, but as with such things there is a root grain of truth, and the rest is the tale. Medicines, herbal properties, and poisons were often misconstrued as magic in Cara's time line. Heavy storms, or droughts considers actions of the gods. Misplaced or lost items blamed on the fictitious mischief of faie.
Note: Taking the MYTHIC beliefs into consideration, keep in mind part A, B, and C in this rule and you'll get along swimmingly in Cara.
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Any use of these names or any obvious variations of them or materials from this page or linked web sites pertaining to Cara Castle, without expressed written permission, is strictly prohibited.